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Messages - Dagothur

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1
Say Sounds / Re: transition
« on: December 26, 2019, 05:16:57 pm »
Approved ... added: transition.mp3 @ 12/26/2019 05:19:25 pm to 4 servers (JB,DR,VSH) !

2
Say Sounds / Re: Best Day Ever
« on: December 26, 2019, 05:16:53 pm »
Approved ... added: bestday.mp3 @ 12/26/2019 05:19:25 pm to 4 servers (JB,DR,VSH) !

3
Say Sounds / Re: I shouldn't be alive
« on: December 26, 2019, 05:16:49 pm »
Approved ... added: bealive.mp3 @ 12/26/2019 05:19:25 pm to 4 servers (JB,DR,VSH) !

4
Say Sounds / Re: Hallelujah
« on: December 26, 2019, 05:16:44 pm »
Approved ... added: hallelujah.mp3 @ 12/26/2019 05:19:25 pm to 4 servers (JB,DR,VSH) !

5
Say Sounds / Re: Learn your f***ing place trash
« on: December 26, 2019, 05:16:39 pm »
Approved ... added: trash.mp3 @ 12/26/2019 05:19:25 pm to 4 servers (JB,DR,VSH) !

6
Say Sounds / Re: Falcon Punch
« on: December 26, 2019, 05:16:11 pm »
Approved ... added: falcon.mp3 @ 12/26/2019 05:19:25 pm to 4 servers (JB,DR,VSH) !

7
Say Sounds / Re: miracle
« on: December 26, 2019, 05:16:08 pm »
Approved ... added: miracle.mp3 @ 12/26/2019 05:19:25 pm to 2 servers (JB,DR) !

8
Suggestions & Bugs / Re: [JB] [Bug?]
« on: October 02, 2019, 12:19:38 pm »
should be fixed

9
Chat Tag Suggestions / Re: My custom tag
« on: September 14, 2019, 11:32:52 am »
{fuchsia}[ASMR Warden] added successfully! (147382 => 47382)

10
General / Re: A conundrum
« on: September 11, 2019, 08:30:35 am »
Old and possibly not applicable anymore since I think youtube is using html5 but maybe something you can try:

https://www.mmo-champion.com/threads/1165362-FPS-performance-drop-while-watching-Youtube-videos-and-gaming-at-same-time?p=17691839&viewfull=1#post17691839

11
General / Re: A conundrum
« on: September 10, 2019, 07:03:02 pm »
what about temps

are the cpu threads/cores maxing? don't look at overall cpu usage

12
JailBreak / MOVED: Change my CLR music
« on: September 08, 2019, 08:52:46 pm »

13
JailBreak / What other games would you want to see put on each JB map?
« on: September 07, 2019, 06:35:31 pm »
Right now we can put Quick Draw on any map. What are some other ones that you guys would want to see?

14
DeathRun / Re: DeathRun Updates
« on: September 07, 2019, 03:14:48 pm »
-> Added new map dr_mandrillmaze_v2_4
-> Added new map dr_lazytown_xmas
-> Added new map dr_r60d_redux_fix4b

15
JailBreak / Re: JailBreak Updates
« on: September 07, 2019, 03:14:22 pm »
-> Added BK Massacre LR to ba_chreten_v1c
-> Added a longer delay before teleporting players in BK Massacre (should help prevent players escaping/getting stuck outside of the game area)
-> BK Massacre now deletes all buttons
-> BK Massacre now disables "zone" controls (speed, glow, etc.)

VSH Day LR
-> Fixed a bug where some LR specific attributes could persist into future rounds
-> Fixed a bug where REDs weren't offered class changes

16
Sebby/Lemon,

get https://forums.alliedmods.net/showthread.php?p=2167912 set up and once it's working i'll send you our specific version of saxton and you guys can make modifications

17
Suggestions & Bugs / Re: The Hidden requested changes / suggestions
« on: September 04, 2019, 08:27:22 am »
did you take any damage? my intention was to make it so the hidden wouldn't get hurt by the bombs. e.g. throw the bombs in then fight on top of them against the campers who didn't vacate

18
Suggestions & Bugs / Re: The Hidden requested changes / suggestions
« on: September 03, 2019, 08:51:03 pm »
some changes:

now has a queue system
default map is now arena_watchtower
doubled the bomblets damage from 30 to 60 (i think)
the hidden shouldn't be affected by his bomblets anymore (damage and push? dunno)
reds who die turn into ghosts now (lol?)

20
JailBreak / Re: JailBreak Updates
« on: September 03, 2019, 07:31:03 pm »
-> Fixed a bug where the secondary blast damage from Minefield was damaging the player who triggered the mine instead of the intended nearby player
-> Demoshields should no longer be removed when wearing a store skin
-> Calling for Medic while dead will put you into free fly/roam spec
-> The following weapons are no longer banned: Huntsman (+variants), Dragon's Fury, Short Circuit, Cleaver (+variants)
-> HUD text display interval increased from 0.1 to 1.0. Musical Cells and Obby Race will still trigger at 0.1 intervals on the channel that displays their important timers (cell expiry and race time respectively)

Punch Out LR
-> VIP gravestones disabled

Mann with the Pann LR
-> VIP gravestones disabled

Burger King Massacre LR
-> Now enabled on ba_space_jail

Custom LR
-> Default message changed to: "%N can choose the first game if they want to! (default)"

21
Maps / Re: itemtest
« on: September 03, 2019, 03:17:32 pm »
Approved ... added: itemtest.bsp @ 09/03/2019 03:17:52 pm to 1 servers (DB) !

22
Maps / Re: itemtest
« on: September 03, 2019, 03:15:24 pm »
Approved ... added: itemtest.bsp @ 09/03/2019 03:15:55 pm to 1 servers (DB) !

23
Maps / Re: itemtest
« on: September 03, 2019, 03:13:44 pm »
Approved ... added: itemtest.bsp @ 09/03/2019 03:14:01 pm to 2 servers (JUMP,DR) !

24
Maps / itemtest
« on: September 03, 2019, 03:13:34 pm »
asdf

25
Maps / Re: tfdb_crossing_b2b
« on: September 03, 2019, 07:53:00 am »
Approved ... added: tfdb_crossing_b2b.bsp @ 09/03/2019 07:53:40 am to 1 servers (DB) !

26
Maps / Re: tfdb_desert_madness_maxdb_v2
« on: September 03, 2019, 07:51:03 am »
Approved ... added: tfdb_desert_madness_maxdb_v2.bsp @ 09/03/2019 07:51:37 am to 1 servers (DB) !

28
Suggestions & Bugs / The Hidden requested changes / suggestions
« on: September 01, 2019, 09:00:11 pm »
what would you guys want changed

29
Maps / Attach maps (.bsp format) that you want added
« on: September 01, 2019, 08:58:38 pm »
Mostly for now Dodgeball and Jump maps

30
Maps / Re: jump_aperture.bsp
« on: September 01, 2019, 03:39:20 pm »
Approved ... added: jump_aperture.bsp @ 09/01/2019 03:39:28 pm to 1 servers (JUMP) !

31
Maps / Re: jump_aperture.bsp
« on: September 01, 2019, 03:34:57 pm »
Approved ... added: jump_aperture.bsp @ 09/01/2019 03:35:01 pm to 1 servers (JUMP) !

32
Maps / Re: jump_aperture.bsp
« on: September 01, 2019, 03:22:31 pm »
Approved ... added: jump_aperture.bsp @ 09/01/2019 03:24:37 pm to 1 servers (JUMP) !

33
Maps / jump_aperture.bsp
« on: September 01, 2019, 03:14:35 pm »
attached

34
Maps / asdf
« on: September 01, 2019, 03:12:09 pm »
asdf

35
Announcements and Forum Rules / Re: Server List
« on: September 01, 2019, 07:33:57 am »
Currently trying out a dedicated server so I added a bunch of game modes to see how it goes:

MGE 45.58.123.186:27020
Dodgeball    45.58.123.186:27025
WarioWare 45.58.123.186:27030
The Hidden 45.58.123.186:27035

36
Announcements and Forum Rules / Server List
« on: September 01, 2019, 07:32:33 am »

37
JailBreak / Re: Jailbreak Rules
« on: August 31, 2019, 10:32:17 am »
[Rule 54] No griefing other REDs. Examples include but are not limited to: intentionally pushing with collisions, blocking trivia buttons, etc.

38
trying another host - add 45.58.123.186:27015 to favs

39
JailBreak / Need Music Suggestions for Saxton Hale LR Day
« on: August 28, 2019, 05:10:03 pm »
title

40
JailBreak / Re: Jailbreak Rules
« on: August 27, 2019, 10:16:27 pm »
[Rule 53] When discos utilize soundscapes which result in the music fading in and out and also have a visual indicator of music state, for example, in mlcastle, the visual indicator should be used.

41
Hello's and Goodbye's / Re: Quitting Jailbreak
« on: August 26, 2019, 06:57:33 pm »
but why

42
JailBreak / Re: Which weapons should and shouldn't be unbanned?
« on: August 26, 2019, 09:55:22 am »
i found the issue and corrected it, some weapons are unbanned already

43
JailBreak / Re: Which weapons should and shouldn't be unbanned?
« on: August 26, 2019, 07:41:31 am »
boston basher is banned because players use it to build a quick uber in cells

pretty sure the original reason milk/jarate was banned was to avoid guards throwing it at REDs (which i think is a less relevant issue today). if re-enabled i'll have to figure out how to prevent usage until ammo is aquired (like the demo shields)

44
Reports / Re: mfk
« on: August 26, 2019, 07:38:07 am »
teambanned for 720

45
JailBreak / Which weapons should and shouldn't be unbanned?
« on: August 25, 2019, 12:19:40 pm »
   {1178, 21, 0}, //Dragon's Fury to Flamethrower
   {1180, 12, 0}, //Gas Passer, Pyro Shotgun
   {60, 30, 0}, //Cloak and Dagger to Invis Watch
   {589, 7, 0}, //Eureka, Wrench
   {304, 37, 0}, //Amputator to Ubersaw
   {1101, 10, 3}, //B.A.S.E. Jumper, Soldier Shotgun
   {1101, 19, 4}, //B.A.S.E. Jumper, Demoman Grenade Launcher
   {58, 16, 0}, //Jarate, SMG
   {1083, 16, 0}, //Festive Jarate, SMG
   {1105, 16, 0}, //The Self-Aware Beauty Mark Jarate, SMG
   {237, 18, 0}, //Rocket Jumper, Rocket Launcher
   {222, 23, 0}, //Milk, Pistol
   {1121, 23, 0}, //Mutated Milk, Pistol
   {812, 23, 0}, //Cleaver, Pistol
   {833, 23, 0}, //Genuine Cleaver, Pistol
   {60, 30, 0}, //Invis C&D?, Invis?
   {56, 14, 0}, //Huntsman, Sniper Rifle
   {1005, 14, 0}, //Festive Huntsman, sniper rifle
   {1092, 14, 0}, //Fortified Compound, Sniper rifle
   {526, 14, 0}, //Machina, Sniper Rifle
   {30665, 14, 0}, //Shooting Star, Sniper Rifle, EDITED
   {265, 20, 0}, //Sticky Jumper, Sticky
   {20, 20, 0}, //Sticky Bomb Launcher to Sticky Bomb Launcher for gunboats effect
   {207, 20, 0}, //Sticky Bomb Launcher (renamed/strange) to Sticky Bomb Launcher for gunboats effect
   {661, 661, 0}, //Sticky Bomb Launcher (festive) to Sticky Bomb Launcher for gunboats effect
   {59, 30, 0}, //Dead Ringer, Invis Watch
   {307, 1, 0}, //Caber, Bottle
   {46, 23, 0}, //Bonk, Pistol
   {1145, 23, 0}, //Festive Bonk, Pistol, EDITED
   {528, 22, 0}, //Short Circuit, Engineer Pistol
   {1179, 12, 0}, //Thermal Thruster, Pyro Shotgun
   {325, 0, 0}, //Boston Basher, Bat
   {452, 0, 0}, //Three-Rune Bade, Bat
   {239, 239, 0}, //Gloves of Running Urgently, replaced with same
   {426, 5, 0}, //Eviction Notice, Fists
   {474, 0, 1}, //Conscientious Objector, Scout Bat, EDITED
   {474, 3, 2}, //Conscientious Objector, Sniper Kukri, EDITED
   {474, 6, 3}, //Conscientious Objector, Soldier Shovel, EDITED
   {474, 1, 4}, //Conscientious Objector, Demoman Bottle, EDITED
   {474, 8, 5}, //Conscientious Objector, Medic Bonesaw, EDITED
   {474, 5, 6}, //Conscientious Objector, Heavy Fists, EDITED
   {474, 2, 7}, //Conscientious Objector, Pyro Axe, EDITED
   {264, 0, 1}, //Frying Pan, Scout Bat, EDITED
   {264, 3, 2}, //Frying Pan, Sniper Kukri, EDITED
   {264, 6, 3}, //Frying Pan, Soldier Shovel, EDITED
   {264, 1, 4}, //Frying Pan, Demoman Bottle, EDITED
   {264, 8, 5}, //Frying Pan, Medic Bonesaw, EDITED
   {264, 5, 6}, //Frying Pan, Heavy Fists, EDITED
   {264, 2, 7} //Frying Pan, Pyro Axe, EDITED

46
Suggestions & Bugs / Re: Obby race rework discussion
« on: August 25, 2019, 12:08:19 pm »
u want bat?

47
JailBreak / Re: JailBreak Updates
« on: August 25, 2019, 11:48:49 am »
BK Massacre LR
-> Now available on Snowday

Obby Race LR
-> Players are now given a static set of weapons
-> Scout re-enabled (no double jumping)
-> Fixed an exploit where players could back track after finishing on Snowday to get a head start on their next run

Pokemon OG LR
-> Now displays accurate Pokemon max health

ba_hopjb_v8
-> The soccer ball is now large enough to be usable and should no longer move on its own (it'll try though)

48
Suggestions & Bugs / Re: Obby race rework discussion
« on: August 25, 2019, 10:11:44 am »
current weapon plan for obby race:

Quote
      if (hungerClass[lrcaller] == 2) { //soldier
         TF2Jail_ForceWeapons(0, "775"); //escape plan
      } else if (hungerClass[lrcaller] == 3) { //demo
         TF2Jail_ForceWeapons(0, "423"); //saxxy
      } else if (hungerClass[lrcaller] == 4) { //medic
         TF2Jail_ForceWeapons(0, "29,412"); //medi-gun, overdose
         TF2Jail_ForceWeaponSlot(0, 1); //overdose
         
      } else if (hungerClass[lrcaller] == 5) { //pyro
         TF2Jail_ForceWeapons(0, "214"); //powerjack
      } else if (hungerClass[lrcaller] == 6) { //spy
         TF2Jail_ForceWeapons(0, "423"); //saxxy
      } else if (hungerClass[lrcaller] == 7) { //engineer
         TF2Jail_ForceWeapons(0, "423"); //saxxy
      } else if (hungerClass[lrcaller] == 8) { //sniper
         TF2Jail_ForceWeapons(0, "423"); //saxxy
      } else if (hungerClass[lrcaller] == 9) { //heavy
         TF2Jail_ForceWeapons(0, "239"); //gru
      }

49
JailBreak / Re: JailBreak Updates
« on: August 24, 2019, 05:24:30 pm »

-> Top 3 players who have chosen the day's LR will now be displayed into chat
-> Number of permitted shapeshifts increased from 2 to 3
-> !whireguard uses increased from 1 to 2
-> !whireguard no longer works if the ratio is already balanced
-> Invincible dispensers (e.g. BLU armroy dispensers and dispensers for Burger King) are no longer solid and will no longer provide protection for players hiding within them

Ammo for Self LR
-> Will now allow democharge

Sniper Day LR
-> Headshot decapitations should now properly award the bonus point (fix for The Hitman's Heatmaker headshots)

50
Known Issues / Re: [Low][JB]Warday bug[possibly Fixed]
« on: August 24, 2019, 02:23:38 pm »
how does that weapon work? any reason to keep it banned?

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